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View ArticleShader Graph node inputs are visually misplaced
What is wrong with it, could not find any solution for it and it is really odd. As you can see in the picture, the inputs are a bit wide and above the text. But the outputs are just fine I refreshed...
View ArticleHow to replace color but keep alpha of an object using a shader?
Hello, I am seriously struggling with this CG shader programming. On one hand, I have watched several tutorials and start to get a grasp on the topic. On the other hand, what I need is pretty simple...
View ArticleHow to create 2D faded into itself shader for custom meshes ?
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View ArticleParse error: syntax error, unexpected '}' in line 69 with URP shader.
I am a beginner in shader programming and I use URP. I wanted to create a raymarching cloud shader and keep getting this error - Parse error: syntax error, unexpected '}' in line 69. I don't know what...
View ArticleHow to apply Shader to camera?
Hi, I'm new to shaders and i have some problems with appling shader i found to a camera. I wrote a script that creates a material that uses my shader and through Graphics.Blit it should supposedly...
View Articleshaders for urp
Hi, I am doing a tutorial where we had to rewrite a shader. I checked a thousand times but I think I did the same thing he did. I am wondering if maybe I need to do something different with URP? Any...
View ArticleShader code: Smoothstep does not anti alias from a distance
Shader code Cg noob here: I've created a radial timer with smoothstep shapes inside the fragment shader. Looks great up close, but from a distance the antialiasing is lost. I've read mentions that this...
View ArticleLIGHTMAP_ON shader keyword is never enabled in build.
Currently I have some shaders that make use of the built-in LIGHTMAP_ON keyword. The shaders seem to work as expected in the editor, with the variant being enabled when a material has baked lightmaps....
View ArticleShader is pink without error,console not displaying errors for shader yet...
So usually I get some kind of error saying an albeit vague message about what line the error was on and what it was roughly about, but sometimes I get no errors at all, yet my shader material is still...
View ArticleShader error: undefined punctual shadow filter algorithm
Having a shader error after `#include "Packages/com.unity.render-pipelines.high-definition/Runtime/Lighting/Lighting.hlsl"` It says in the console window that `Shader error in 'My Shader': "Undefined...
View ArticleWhat causes the fur shader to look white?
If you make an item using a fur shader, the fur looks white in the game. What causes the fur to look white, and what part of the script should be modified to make it look normal?
View ArticleUnity URP shader does not update
I have .shader file and .hlsl file which included inside the .shader. When I make any code update in thr .hlsl file, changes don't occur in the editor, even if I recompile the shader and press play it...
View ArticleTransparent Shader Graph not writing to depth with "Depth Write" on ForceEnabled
I have I transparent Water shader, in which I need the Scene Depth and where "Depth Write" is on ForceEnabled. I also have a fog shader as a custom Renderer Feature as "Full Screen Pass Renderer...
View ArticleIs it possible to inject a geometry shader into a custom function node in the...
I saw a video about generating the shader graph file and then adding a geometry shader, but the file had 10k lines of code and the auto generated variables names were not helpful.
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