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Shader error: undefined punctual shadow filter algorithm

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Having a shader error after `#include "Packages/com.unity.render-pipelines.high-definition/Runtime/Lighting/Lighting.hlsl"` It says in the console window that `Shader error in 'My Shader': "Undefined punctual shadow filter algorithm" at My Project Path/Library/PackageCache/com.unity.render-pipelines.high-definition@15.0.4/Runtime/Lighting/Shadow/HDShadowAlgorithms.hlsl(47)` Have no idea what the cause of this might be. Any help please.

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