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Shader Graph node inputs are visually misplaced

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What is wrong with it, could not find any solution for it and it is really odd. As you can see in the picture, the inputs are a bit wide and above the text. But the outputs are just fine I refreshed whole UI_toolkit many times and its same with every version of unity that I am using, currently this is from 2021.3.10f1 ![alt text][1] [1]: /storage/temp/202654-image-2022-12-07-013905946.png

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